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Day 15: Rise of the Evil Wizard

Today I played around with particle effects in a different scene to try to create possible spell effects, I created a blue fireball, a burst of flame, a vortex of blue fire, a wall of blue fire and a shower of transparent blue stuff.  I then quickly created an alternative level for no real reason then went back to the original level then added a ball of blue fire so I can add light to it.  I then used some programming to allow the player character to shoot balls of blue fire in the original level by clicking.  I then became an evil wizard and abused this power by attacking the village and the castle with it.

Screen Shot 2015-06-04 at 15.35.05 Screen Shot 2015-06-04 at 15.36.01 attackingcastle attackingvillage bluefire

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