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Day 21: Interior decorating and spooky scary skeletons

Today I did more interior decorating at the castle, adding in a room with stacks of gold bars and some gold coins, some bedrooms / offices and even a small chapel-like room.  I then added in some skeleton enemies downloaded from the unity asset store.  I will want to edit the skeletons so they use the weapons I have already created (or what would the point in creating them in the first place?) however the skeleton’s attack animations seem to be mainly one-handed whereas a lot of the weapons I made are two-handed.  Meaning I will have to make a copy of the attack animation then edit the way the arms move to accommodate two handed weapons.

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