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Day 29

Today I made more animations for the weapons and tried adding one of them, the axe, to the character.  This caused all kinds of strange problems, to the axe flying off into the sky to endlessly perform its attack animation to the axe staying where it should but rotating every time the attack animation plays.  I also made some more spells, added light to the wall spell and tied 3 different spells to 3 different keys, the c key now shoots the balls of blue fire shown in previous weeks, the v key causes a wall of blue fire to appear where the player is standing while the b key should play a short particle effect that causes blue stuff to burst from the player, hover in the air for a few seconds then fade away, I intend for this to be a self-healing spell.

Screen Shot 2015-07-15 at 15.37.15 Screen Shot 2015-07-15 at 14.44.14 Screen Shot 2015-07-15 at 14.43.51 Screen Shot 2015-07-15 at 14.42.41

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