Author Archive

Day 33: The Wreckening

Today I took the new skeleton model that actually works, copied it 5 times to make 6 different versions all
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Day 32

Today I found some sound effects, mainly ambient such as wind.  So I placed some sound effects in areas where
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Day 31: Wizard football

Today I added some code to the spells that cause them to disappear after 10 seconds, I also added gravity
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Day 30: What walls?

Today I added doors to the little buildings outside of the main keep, made some changes to the awkward animations
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Day 29

Today I made more animations for the weapons and tried adding one of them, the axe, to the character.  This
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28

Today I went back to the weapons and added extra attack animations to most of the weapons.  I added some
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Day 27

Today I improved on the awkward dagger attack animation then went and did more decorating in the village.  I added
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Day 26: Return of the weapons

Today I decided to do more decorating at the village.  Specifically I decided to fill the empty sheds with stuff,
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Day 25: The re-codening

Today I went back to the ghost to see if I could get it to wonder about a certain area
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Day 24

Today I did some work on the polearm wielding skeleton’s attack animation.  However one problem I’ve encountered is because the
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