Josh Newell

Studio Role : Game Designer & 3D Developer

Josh joined Stiwdio Franwen with no experience of game or 3D development, but lots of experience of game playing! After some initial discussions around how games were built, looking at screen shots of popular games and beginning to understand what was involved in game development, Josh got stuck into some 3D sculpting apps and quickly moved onto exploring Unity3D tutorials and reworking them into his own ideas and levels.

After 12 weeks in Stiwdio Franwen, Josh has completed an interactive scale model of Swn Studios, a 2.5D endless runner game for Cwmni’r Franwen’s Gwyn production, “Potato With A Tash” game, several 3D sculpted characters, Photoshoots, Filming and learned how to develop WordPress websites. Josh has also spent time exploring Digital Art, Photo Editing and working with Graphics Tablets.

During the 12 weeks Josh has worked with  basic programming concepts in Unity3d Javascript, 3D vectors and maths operations, basic maths formulas, texture art, 3D navigation, physics engines, level design, 3D & 2D object manipulations, virtual cameras, particle effects and much more.

 

Software Used :

  • Unity 3D
  • Autodesk Creature Creator
  • Adobe Photoshop
  • Pixelmator
  • 3D Coat
  • Wings 3D
  • WordPress

Skills Developed :

  • 3D World Navigation and Object Manipulation
  • Basic Programming in Javascript
  • Basic Texturing
  • Basic Poly Modeling
  • Basic 3D Sculpting
  • Basic Understanding of Physics Engines
  • Basic User Interaction
  • Level Design
  • Image Editing
  • WordPress Developing

You can see the projects Josh worked on in Stiwdio Franwen on the right.

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